

(upon defeating the High Council of Zakarum): "At last there is hope once again." (upon nearing the Blackened Temple): "This temple is a nest of evil." (upon obtaining Lam Esen's Tome): "Ormus, study the book well." (upon clearing the Sewers): "Trash to treasure." (upon touching the Sewer Lever): "Ahh, finally the drain lever." (upon entering Sewers: "Ugh, this smells worse than the sewers of Lut Gholein." (upon obtaining The Gidbinn): "Oh, Ormus may know something about this unusual blade."

(upon obtaining the Jade Figurine): "Looks like jade. (after defeating Duriel and freeing Tyrael): "Diablo, I will find you yet." Act III (upon entering the true Tal Rasha's Tomb): "Ah ha! So Tal Rasha, this is your resting place." (removed?) (upon entering the false Tal Rasha's Tomb): "These Horadric markings are mysterious." (removed?) (upon nearing the Summoner): "Well, this place would drive anyone mad." (removed?) (upon entering the Arcane Sanctuary): "This was not designed by the architect of nature." (upon shattering the Tainted Sun Altar): "Ahh yes. (upon entering the Claw Viper Temple): "Oh no, snakes. (when darkness comes during Tainted Sun): "Strange, an unexpected eclipse." (removed?)

(upon killing Radament): "Radament, turn to dust." (upon entering Radament's Lair): "Face the light or lurk in darkness." (upon defeating Andariel): "Andariel, your reign is over." Act II (upon entering the Catacombs): "I sense it. Charsi will be thankful to get this malus." (upon retrieving the Horadric Malus): "Hmm. (upon entering the Monastery Gate): "Hmm, evil flows from here." (upon killing The Countess): "This tower has its charms." (upon entering the Forgotten Tower): "Mmm, I can smell why this tower is abandoned." (upon freeing Deckard Cain): "Deckard Cain, leave this place!" (upon entering Tristram): "Ahh yes, ruins, the fate of all cities." (upon touching the Tree of Inifuss): "This dead tree teems with energy." (upon touching the Cairn Stones): "Hmm, such stones are common back home." (upon slaying Blood Raven): "Your time has passed, Blood Raven."

(upon entering the Burial Grounds): "Planting the dead. (upon clearing the Den of Evil): "Heh, is that all of them?" (upon entering the Den of Evil): "So, this is what the moor hides." (upon entering the Blood Moor): "So it begins." The following information is a list of one-liners made by the Druid. In Diablo II and Diablo II: Lord of Destruction, characters can be heard saying things when they reach certain areas or initiate scripted events. Main article: Druid Builds In-game speech
